Talking Trash – An overview of Player GC

Okay, so, I have been a little behind schedule actually posting content. Here is my first attempt at reconcilliation. These are the slides from my garbage collection talk at flash and the city this year. They go into moderate depth about the internals of garbage collection on the Flash Player Continue Reading

What’s under your skin

At 360|Flex DC yesterday, I presented my “Whats under your skin” presentation, all about architecting components with skins and layouts. I had a great audience, who was very engaged and asked lots of pertinent questions. For anyone interested, here are the slides. The code for the ShoppingList component can be Continue Reading

Reflecting an image in Flex

Increasingly, clients have been asking for a "reflection" effect, showing a vertically flipped image of a component next to the actual component.  After reinventing the wheel on this several times, I came up with this simple reusable component: package com.tappernimer.components{ import mx.containers.Canvas; import mx.core.UIComponent; import flash.display.BitmapData; import flash.geom.Matrix; import flash.display.IBitmapDrawable; Continue Reading

FlexManiacs 2007 – Getting Started with Apollo

As promised, here are the starting files from my "FlexManiacs 2007 – Getting Started with Apollo" session.  Thanks for attending my session, I hope you enjoyed it and the FlexManiacs Conference. Overall, i thought this conference was a great success.  Many attendees of all levels.  Great networking, Great debates, and Continue Reading