DP Blogs
DP in the News
Digital Primates news and updates
Code Slinger
Mike Labriola's blog on advanced Flex topics
Notes from the Trenches
Jeff Tapper's blog on ... well ... working in the Flash, Flex and ColdFusion trenches
Strict Inequality
All code is not created equal
Excessive Recursion
Excessive ramblings by Ben Schmidtke III
Strongly Typed
Nathan Weber breaks keyboards regularly.
Latest Blog Posts
Streaming Video to HTML
May 16, 2013 | Notes from the Trenches
I had the opportunity to present about HTML Streaming solutions to the cf.objective conference today. I was thrilled to have a very engaged audience, who asked lots of intelligent, thought provoking questions. As promised, the slides are available here. … Continue reading
Digital Primates helps TVOne with Content Management
February 12, 2013 | Notes from the Trenches
SearchContentManagement wrote a great article today about TVOne’s quest for a viable content Management solution, and how DigitalPrimates were able to help solve their problems. You can read the article here.
SharpKit Part 1: Building a SharpKit Plugin
December 3, 2012 | Excessive Recursion
It’s been quite a while since I’ve posted something so I thought I would take some time to do a series on working with SharpKit and developing a plug-in. I’ve been working with SharpKit while developing a plug-in for the Randori Framework … Continue reading
Playing HLS Video in Flash
August 22, 2012 | Strongly Typed
**Updated with fixed links. Sorry about that! GitHub I’ve recently started work on a side project. It’s going to be a front end client for a media management server (Plex), which means it’s going to serve up lists of content … Continue reading
Where is the iOS SDK?!
April 12, 2012 | Strongly Typed
In my previous posts about writing native extensions for iOS, I pointed out that it’s important to tell Flash Builder where the iOS SDK is located. When I installed Xcode on a Snow Leopard machine the SDK was located at: … Continue reading
Building a Native Extension | Part 5 – Putting It All Together
April 10, 2012 | Strongly Typed
This is the last step of the native extension build process. Did you miss something or are you late to the party? Jump back to step 1. Now that all of the supporting projects have been built and compiled, it’s … Continue reading
Building a Native Extension | Part 4 – The Android Code
| Strongly Typed
Building the Android library was very interesting. It was easier for me to write Java as it was more similar to ActionScript. Some amount of debugging (log statements) is actually possible with zero work on the developer’s part which is … Continue reading
Building a Native Extension | Part 3 – The iOS Code
| Strongly Typed
The iOS project is the part that, in my opinion, is the hardest. There are plenty of mistakes that are very easy to accidentally make. Hopefully this post will help everyone else avoid the same mistakes that I made. The … Continue reading
Building a Native Extension | Part 2 – The ActionScript Code
April 9, 2012 | Strongly Typed
In this post we’ll discuss the parts of the native extension that are written in ActionScript. This includes in the main library and the default implementation. The ActionScript Library The main library is an ActionScript library which serves as an … Continue reading
Building a Native Extension | Part 1 – The Problem and the Plan
| Strongly Typed
I’ve been writing a lot of native extensions lately. The project I’m working on now requires all kinds of custom behavior. It’s been an interesting ride. I’ve learned a lot, for sure, particularly since I haven’t coded extensively with iOS … Continue reading