Posted At: May 16, 2013 3:25 PM | Posted By: Jeff Tapper Related Categories: Uncategorized
I had the opportunity to present about HTML Streaming solutions to the cf.objective conference today. I was thrilled to have a very engaged audience, who asked lots of intelligent, thought provoking questions. As promised, the slides are available here.
Posted At: February 12, 2013 10:22 AM | Posted By: Jeff Tapper Related Categories: Uncategorized
SearchContentManagement wrote a great article today about TVOne’s quest for a viable content Management solution, and how DigitalPrimates were able to help solve their problems. You can read the article here.
Late last night adobe released several new betas on the labs.adobe.com site, including:
• 64 bit Flash Player (Code Named “Square”)
• Flex 4.5 SDK (Code Named “Hero”)
• Flash Builder Next (Code Named “Burrito”)
• Flash Catalyst Next (Coe Named “Panini”)
Square is obviously very interesting, as more and more end users now have 64 bit machines, it is great that the flash player will now be able to leverage the full power of the underlying operating system. It seems that 64 bit players are now available for Windows, Mac and Linux.
Hero is another great release, with Adobe continuing to move the flex sdk forward. In this release, many of the components which were not migrated to the spark architecture in the 4.0 release have now been completed, including the DataGrid, Form, and Image components. Even more interesting is the rework done to make to make Flex applications run well on mobile devices. Having done a few AIR for Android applications using AS3 without the flex framework, I look forward the increased productivity I can realize by leveraging flex on these devices as well.
Burrito and Panini are both improved tools to allow developers and designers increased productivity with the new SDK. In addition to supporting the latest SDK, Burrito also includes a workflow to ease development of mobile applications, a series of coding improvements, such as the introduction of templates, metadata code hinting and more.
All told, these new releases promise to push the flash platform forward, and increase the world of possibilities for those of us who develop for the platform.
At 360|Flex DC yesterday, I presented my “Whats under your skin” presentation, all about architecting components with skins and layouts. I had a great audience, who was very engaged and asked lots of pertinent questions.
For anyone interested, here are the slides. The code for the ShoppingList component can be found below from the download link. The code for the Clocks are proprietary, and can not be shared. Sorry. Download
By now you have surely heard all the hullabaloo around Apple Adobe and iPhone/iPad development. Until recently, Apple’s position was understandable from a business perspective, in that, if they allowed Flash applications to run on the iPhone, iPhone customers could use free Flash applications over the web, and not have to buy them from the Apple store.
While this position sucks for apples customers, they remain a loyal bunch, who continue to seek out new ways to tithe to their mothership.
Adobe has been quietly pleading with Apple to reverse this position, but has been working on alternative ways of allowing developers to build applications which can be deployed to the Web, Desktop, or any Mobile device, including those by Apple. Chief among these efforts was the Creative Suite 5 Packager for iPhone which is scheduled for release in the next few days.
Yesterday (4/8/2010) apple announced the iPhone OS4, and release a new set of Terms of Service, which amongst other things, explicitly forbids iPhone/iPad development with 3rd party tools (such as the CS5 packager mentioned above).
This is clearly going to far. Its bad enough that developers who want to build apps for apple devices already need to pay $99 + 30% of all revenue to Apple. Now, they also need to use apples tools to build these applications.
The reaction to this has been varied. The followers of the “Cult of Apple” see this, and everything else Steve Jobs does, as as good move, which will save humanity from itself. Adobe supporters have reacted with outrage, including (but not limited to) Jesse (TheFlashBum) Freeman calling on Adobe to stop developing software for MacOS.
Oddly, many of the MacOS fans I know first switched to Apple from Windows because they despised Microsoft’s anti-competitive practices. Funny, of all the anti-competitive steps MS has ever taken have been much less harmful than those taken by Apple recently.
Of course, Apple claims they won’t support flash because its not “open.” This is hilariously hypocritical, as Apple’s devices are the least open things out there. To write an iPhone application, you need to use approved development tools, get apples approval on the software you write, and sell it through apples store. Which of these things seems open to you? Did I mention that the Adobe opened the source code for the Flash Player, when they donated it to the Tamarin project (http://www.mozilla.org/projects/tamarin/). Strange how the closed can criticize the open for lack of openness, and be believed by so many.
As I’m not a MacOS person, I have no Mac to burn in effigy, but instead of buying a new iPod, as I had planned, instead I picked up a ZuneHD.
In short, if Apple wants to screw over their customers, I simply see that as between them and their customers, and can only react by not being a customer. However, I wonder where all the new iPhone apps will come from, after Apple is done alienating all the developers of the world.
Today, I presented my Flex 4 for Flex 3 developers presentation at FlashCamp Chicago. For those that wanted the slide deck, you can find it here.
In this, I discuss a number of differences between flex 3 and flex 4, and what an existing Flex 3 developer will need to know to start being productive in Flex 4.
Down to the last 5 (Cheap) tickets left for 360|Flex. Register now, save $100 and get the same awesome content for a little less coin. Act fast, these last tickets won’t last. When they’re gone, the regular price of $599 kicks in.
Come on out and hear me give advice how not to hurt yourself with code, in my “Ouch, it hurts when i do that” talk.
I’ll be giving a free
full-day, hands-on training session, where experienced ColdFusion Developers can learn how to build their first Flex application using the latest Flash Builder 4 beta software. This training is designed to help experienced ColdFusion developers get started in understanding how to add rich UI to existing and new ColdFusion applications.
Date / Time
Thursday, November 19
Hyatt Regency Chicago on the River Walk,
151 East Wacker Drive,
Chicago, IL 60601